| Enero 2012 | | Lun | Mar | Miér | Jue | Vie | Sáb | Dom |
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| | Builds HA (Ascenso del Heroe) | Dom Sep 14, 2008 7:37 am por (((::[ALeX]::)) | Aqui les dejo las builds que se usan en el clan de HA:
[CaFe] Meta-Build
| | | | | Dervish / No Profession | 11 Scythe Mastery 10 Wind Prayers 10 Mysticism .
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 Nightfall PvE only | Wounding Strike- 3
 - 5
 Elite Scythe Attack. If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5..20 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5..20 seconds. (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Eremite's Attack Melee Attack. If this attack hits, you deal +5..10 damage for each adjacent foe (maximum 30 bonus damage). (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Chilling Victory- 10
 - 10
 Scythe Attack. If it hits, this attack strikes for +5..20 damage. Whenever it hits a foe who has less Health than you, target foe and all adjacent foes are struck for 15..60 cold damage. (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Attacker's Insight Enchantment Spell. For 20 seconds, your next 1..3 attacks Skills cost 5..20 less Energy. (Attrib: Wind Prayers) |
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 Nightfall PvE only | Heart of Fury Enchantment Spell. For 5..20 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3 seconds. (Attrib: Mysticism) |
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 Nightfall PvE only | Harrier's Grasp Enchantment Spell. For 5..25 seconds, attacks against moving foes also Cripple that foe for 3..15 seconds. (Attrib: Wind Prayers) |
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 Eye of the North PvE only | Signet of Mystic Speed- 15
 Signet. For 5..20 seconds, you move 15% faster for each Enchantment on you (maximum 33% faster). (Attrib: Wind Prayers) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | CaFe 1 |
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 Prophecies PvE only | Earth Shaker- 8
 Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Attrib: Hammer Mastery) |
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 Prophecies PvE only | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. (Attrib: Hammer Mastery) |
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 Core PvE only | Hammer Bash- 6
 Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Attrib: Hammer Mastery) |
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 Prophecies PvE only | Shock Skill. Target touched foe is knocked down and struck for 10..60 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: Air Magic) |
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 Prophecies PvE only | Rush- 4
 Stance. For 8..20 seconds, you move 25% faster. (Attrib: Strength) |
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 Core PvE only | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. (Attrib: Strength) |
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 Nightfall PvE only | Flail- 4
 Stance. For 5..15 seconds, you attack 33% faster but move 33% slower. (Attrib: Strength) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | CaFe 2 |
| | | | | Elementalist / Ritualist | 1 Air Magic 1 Earth Magic 12 Fire Magic 1 Water Magic 10 Energy Storage 1 Communing 8 Restoration Magic 1 Channeling Magic .
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 Nightfall PvE only | Savannah Heat Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5..20 damage each second and an additional 5..20 damage for each second this Spell has been in effect. (Attrib: Fire Magic) |
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 Prophecies PvE only | Searing Heat Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: Fire Magic) |
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 Factions PvE only | Teinai's Heat Spell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: Fire Magic) |
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 Prophecies PvE only | Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 seconds. (Attrib: Fire Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Fire Attunement Enchantment Spell. For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: Fire Magic) |
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 Factions PvE only | Weapon of Warding Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Death Pact Signet- 8
 - 2
 Signet. Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you. |
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| | CaFe 3 |
| | | | | Elementalist / Paragon | 12 Fire Magic 10 Energy Storage 8 Command .
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 Nightfall PvE only | Savannah Heat Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5..20 damage each second and an additional 5..20 damage for each second this Spell has been in effect. (Attrib: Fire Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Prophecies PvE only | Searing Heat Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: Fire Magic) |
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 Prophecies PvE only | Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 seconds. (Attrib: Fire Magic) |
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 Core PvE only | Fire Attunement Enchantment Spell. For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: Fire Magic) |
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 Nightfall PvE only | Song of Concentration Chant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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 Nightfall PvE only | "Make Haste!"- 10
 - 5
 Shout. For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: Command) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | CaFe 4 |
| | | | | Elementalist / Mesmer | 9 Inspiration Magic 12 Earth Magic 9 Energy Storage .
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 Prophecies PvE only | Glyph of Energy Elite Glyph. For 15 seconds, your next Spell costs 25 less Energy to cast and does not cause Exhaustion. |
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 Prophecies PvE only | Earthquake Spell. You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. This Spell causes Exhaustion. (Attrib: Earth Magic) |
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 Factions PvE only | Dragon's Stomp Spell. You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26..100 earth damage. This Spell causes Exhaustion. (Attrib: Earth Magic) |
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 Prophecies PvE only | Eruption Spell. Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10..40 earth damage and are Blinded for 10 seconds. (Attrib: Earth Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Earth Attunement Enchantment Spell. For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic. (Attrib: Earth Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | CaFe 5 |
| | | | | Necromancer / Monk | 11 Death Magic 10 Soul Reaping 8 Curses 6 Protection Prayers .
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 Core PvE only | Tainted Flesh- 1
 - 5
 Elite Enchantment Spell. For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds. (Attrib: Death Magic) |
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 Core PvE only | Rotting Flesh Spell. Target fleshy creature becomes Diseased for 10..25 seconds and slowly loses Health. (Attrib: Death Magic) |
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 Prophecies PvE only | Well of Suffering Well Spell. Exploit nearest corpse to create a Well of Suffering at its location. For 10..30 seconds, foes in that area suffer -1..6 Health degeneration. (Attrib: Death Magic) |
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 Core PvE only | Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) (Attrib: Death Magic) |
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 Core PvE only | Rend Enchantments Spell. Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage. (Attrib: Curses) |
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 Core PvE only | Deathly Swarm Spell. Deathly Swarm flies out slowly and strikes for 30..90 cold damage on up to three targets in the area. (Attrib: Death Magic) |
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 Core PvE only | Convert Hexes Spell. Remove all Hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer Hex that was removed. (Attrib: Protection Prayers) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | CaFe 6 |
[CaFe] Hexway by Leo
| | | | | Dervish / Paragon | 8 Command 11 Scythe Mastery 9 Wind Prayers 8 Mysticism .
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 Nightfall PvE only | Wounding Strike- 3
 - 5
 Elite Scythe Attack. If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5..20 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5..20 seconds. (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Eremite's Attack Melee Attack. If this attack hits, you deal +5..10 damage for each adjacent foe (maximum 30 bonus damage). (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Chilling Victory- 10
 - 10
 Scythe Attack. If it hits, this attack strikes for +5..20 damage. Whenever it hits a foe who has less Health than you, target foe and all adjacent foes are struck for 15..60 cold damage. (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Attacker's Insight Enchantment Spell. For 20 seconds, your next 1..3 attacks Skills cost 5..20 less Energy. (Attrib: Wind Prayers) |
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 Nightfall PvE only | Heart of Fury Enchantment Spell. For 5..20 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3 seconds. (Attrib: Mysticism) |
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 Nightfall PvE only | "Make Haste!"- 10
 - 5
 Shout. For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | Song of Concentration Chant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 1 |
| | | | | Mesmer / Ritualist | 12 Fast Casting 11 Domination Magic 5 Inspiration Magic 4 Restoration Magic
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 Factions PvE only | Arcane Languor Elite Hex Spell. For 1..10 seconds, all Spells cast by target foe cause Exhaustion. (Attrib: Fast Casting) |
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 Nightfall PvE only | Ether Phantom Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 1..5 Energy. (Attrib: Inspiration Magic) |
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 Prophecies PvE only | Wastrel's Worry Hex Spell. After 3 seconds, target foe takes 8..64 damage. Wastrel's Worry ends prematurely if that foe uses a skill. (Attrib: Domination Magic) |
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 Nightfall PvE only | Drain Delusions Spell. Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 1..5 Energy and you gain 2 Energy for each point lost. (Attrib: Inspiration Magic) |
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 Core PvE only | Drain Enchantment Spell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 7..15 Energy and 40..120 Health. (Attrib: Inspiration Magic) |
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 Nightfall PvE only | Death Pact Signet- 8
 - 2(1.28)
 Signet. Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you. |
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 Core PvE only | Leech Signet- 30
 - ¼(0.16)
 Signet. Interrupt target foe's action. If that action was a Spell, you gain 3..15 Energy. (Attrib: Inspiration Magic) |
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 Core PvE only | Cry of Frustration Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10..44 damage. (Attrib: Domination Magic) |
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| | Hex 2 |
| | | | | Mesmer / Ritualist | 12 Fast Casting 11 Domination Magic 5 Inspiration Magic 4 Restoration Magic
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 Factions PvE only | Arcane Languor Elite Hex Spell. For 1..10 seconds, all Spells cast by target foe cause Exhaustion. (Attrib: Fast Casting) |
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 Nightfall PvE only | Ether Phantom Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 1..5 Energy. (Attrib: Inspiration Magic) |
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 Prophecies PvE only | Wastrel's Worry Hex Spell. After 3 seconds, target foe takes 8..64 damage. Wastrel's Worry ends prematurely if that foe uses a skill. (Attrib: Domination Magic) |
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 Nightfall PvE only | Drain Delusions Spell. Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 1..5 Energy and you gain 2 Energy for each point lost. (Attrib: Inspiration Magic) |
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 Core PvE only | Drain Enchantment Spell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 7..15 Energy and 40..120 Health. (Attrib: Inspiration Magic) |
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 Factions PvE only | Flesh of My Flesh- 4(2.30)
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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 Core PvE only | Leech Signet- 30
 - ¼(0.16)
 Signet. Interrupt target foe's action. If that action was a Spell, you gain 3..15 Energy. (Attrib: Inspiration Magic) |
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 Core PvE only | Cry of Frustration Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10..44 damage. (Attrib: Domination Magic) |
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| | Hex 3 |
| | | | | Elementalist / Ranger | 12 Fire Magic 10 Energy Storage 8 Wilderness Survival .
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 Factions PvE only | Equinox Elite Nature Ritual. Create a level 1..10 Spirit. Spells cast within its range that cause Exhaustion, cause double the Exhaustion instead. This Spirit dies after 30..150 seconds. (Attrib: Wilderness Survival) |
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 Prophecies PvE only | Searing Heat Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: Fire Magic) |
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 Factions PvE only | Teinai's Heat Spell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: Fire Magic) |
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 Prophecies PvE only | Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 seconds. (Attrib: Fire Magic) |
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 Prophecies PvE only | Mark of Rodgort Hex Spell. Target foe and all nearby foes are Hexed with Mark of Rodgort. For 10..35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1..4 seconds. (Attrib: Fire Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Fire Attunement Enchantment Spell. For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: Fire Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 4 |
| | | | | Necromancer / Monk | 12 Death Magic 11 Soul Reaping 2 Curses 6 Protection Prayers .
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 Core PvE only | Tainted Flesh- 1
 - 5
 Elite Enchantment Spell. For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds. (Attrib: Death Magic) |
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 Core PvE only | Rotting Flesh Spell. Target fleshy creature becomes Diseased for 10..25 seconds and slowly loses Health. (Attrib: Death Magic) |
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 Prophecies PvE only | Well of Suffering Well Spell. Exploit nearest corpse to create a Well of Suffering at its location. For 10..30 seconds, foes in that area suffer -1..6 Health degeneration. (Attrib: Death Magic) |
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 Core PvE only | Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) (Attrib: Death Magic) |
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 Core PvE only | Rend Enchantments Spell. Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage. (Attrib: Curses) |
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 Core PvE only | Deathly Swarm Spell. Deathly Swarm flies out slowly and strikes for 30..90 cold damage on up to three targets in the area. (Attrib: Death Magic) |
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 Core PvE only | Convert Hexes Spell. Remove all Hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer Hex that was removed. (Attrib: Protection Prayers) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 5 |
| | | | | Ritualist / Elementalist | 10 Earth Magic 10 Restoration Magic 11 Channeling Magic
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Factions PvE only | Weapon of Warding Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Attrib: Restoration Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Life Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: Restoration Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 6 |
Possibles variaciones:
| | | | | Necromancer / Elementalist | 10 Death Magic 10 Soul Reaping 11 Curses .
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 Factions PvE only | Icy Veins Elite Hex Spell. Target foe is struck for 10..90 cold damage. For 10..35 seconds, if target foe dies all nearby foes are struck for 20..110 cold damage. (Attrib: Soul Reaping) |
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 Core PvE only | Faintheartedness Hex Spell. For the next 3..24 seconds, target foe attacks 50% slower, and that foe suffers -1..3 Health degeneration. (Attrib: Curses) |
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 Prophecies PvE only | Soul Barbs Hex Spell. For 30 seconds, target foe takes 15..30 damage when an Enchantment or Hex is cast on that target. (Attrib: Curses) |
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 Core PvE only | Suffering Hex Spell. For 6..30 seconds, target foe and all nearby foes suffer -2 Health degeneration. (Attrib: Curses) |
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 Core PvE only | Rend Enchantments Spell. Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage. (Attrib: Curses) |
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 Core PvE only | Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) (Attrib: Death Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 5 |
| | | | | Necromancer / Elementalist | 12 Soul Reaping 12 Curses .
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 Prophecies PvE only | Spiteful Spirit Elite Hex Spell. For 8..20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5..35 shadow damage to that foe and all adjacent allies of that foe. (Attrib: Curses) |
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 Prophecies PvE only | Price of Failure Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1..46 damage whenever that foe fails to hit in combat. (Attrib: Curses) |
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 Factions PvE only | Reckless Haste Hex Spell. For 6..12 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 50% chance to miss with attacks. (Attrib: Curses) |
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 Core PvE only | Faintheartedness Hex Spell. For the next 3..24 seconds, target foe attacks 50% slower, and that foe suffers -1..3 Health degeneration. (Attrib: Curses) |
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 Prophecies PvE only | Soul Barbs Hex Spell. For 30 seconds, target foe takes 15..30 damage when an Enchantment or Hex is cast on that target. (Attrib: Curses) |
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 Core PvE only | Rend Enchantments Spell. Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage. (Attrib: Curses) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 5 |
| | | | | Elementalist / Paragon | 12 Water Magic 10 Energy Storage 8 Command .
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 Factions PvE only | Shatterstone Elite Hex Spell. Target foe is struck for 25..100 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 25..100 cold damage. (Attrib: Water Magic) |
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 Prophecies PvE only | Shard Storm Hex Spell. Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds. (Attrib: Water Magic) |
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 Nightfall PvE only | Freezing Gust Hex Spell. If target foe is under the effect of a Water Magic Hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..6 seconds. (Attrib: Water Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Water Attunement Enchantment Spell. For 36..60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic. (Attrib: Water Magic) |
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 Nightfall PvE only | "Make Haste!"- 10
 - 5
 Shout. For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | Song of Concentration Chant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Possible snare |
| | | | | Ritualist / Elementalist | 10 Earth Magic 10 Restoration Magic 11 Channeling Magic
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Factions PvE only | Weapon of Warding Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Attrib: Restoration Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Life Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: Restoration Magic) |
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 Factions PvE only | Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage to all adjacent foes. (Attrib: Channeling Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | Hex 6 | [/Resurrection][/Ward][/Splinter][/Life][/Protective][/Weapon][/Channeled][/Offering][/build][/Resurrection][/Song][/"Make][/Water][/Glyph][/Freezing][/Shard][/Shatterstone][/build][/Resurrection][/Glyph][/Rend][/Soul][/Faintheartedness][/Reckless][/Price][/Spiteful][/build][/Resurrection][/Glyph][/Well][/Rend][/Suffering][/Soul][/Faintheartedness][/Icy][/build][/Resurrection][/Ward][/Grasping][/Life][/Protective][/Weapon][/Channeled][/Offering][/build][/Resurrection][/Convert][/Deathly][/Rend][/Well][/Well][/Rotting][/Tainted][/build][/Resurrection][/Fire][/Glyph][/Mark][/Rodgort's][/Teinai's][/Searing][/Equinox][/build][/Cry][/Leech][/Flesh][/Drain][/Drain][/Wastrel's][/Ether][/Arcane][/build][/Cry][/Leech][/Death][/Drain][/Drain][/Wastrel's][/Ether][/Arcane][/build][/Resurrection][/Song][/"Make][/Heart][/Attacker's][/Chilling][/Eremite's][/Wounding][/build][/CaFe][/Resurrection][/Convert][/Deathly][/Rend][/Well][/Well][/Rotting][/Tainted][/build][/Resurrection][/Earth][/Ward][/Grasping][/Eruption][/Dragon's][/Earthquake][/Glyph][/build][/Resurrection][/"Make][/Song][/Fire][/Rodgort's][/Searing][/Glyph][/Savannah][/build][/Death][/Weapon][/Fire][/Glyph][/Rodgort's][/Teinai's][/Searing][/Savannah][/build][/Resurrection][/Flail][/Bull's][/Rush][/Shock][/Hammer][/Crushing][/Earth][/build][/Resurrection][/Signet][/Harrier's][/Heart][/Attacker's][/Chilling][/Eremite's][/Wounding][/build][/CaFe]
[ Lectura completa ] | | Comentarios: 9 |
| Ganadas de HoH | Dom Sep 14, 2008 6:14 am por (((::[ALeX]::)) | Aqui les dejo unas screens ayer por la noche que ganamos.

Aqui en el chest de HoH

Sol, Hanzo, Jur Jur (abriendo el cofre), Metrox, El Pr0 de Kike, ALeX (yo), Leo y Coz (no se ve el negro).

Bambi/Wolf Spike.

[ Lectura completa ] | | Comentarios: 12 |
| | | ¿Quién está en línea ? | En total hay 1 usuario en línea: 0 Registrados, 0 Ocultos y 1 Invitado Ninguno La mayor cantidad de usuarios en línea fue 6 el Dom Sep 14, 2008 6:20 am. | | Estadísticas | Tenemos 18 miembros registrados. El último usuario registrado es Timber.
Nuestros miembros han publicado un total de 120 mensajes. en 34 argumentos.
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